Performage Flame Eater
ATK:
1200
DEF:
1600
During either player's turn, when a card or effect is activated that would inflict damage to you: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except "Performage" monsters, also Special Summon this card from your hand, and if you do, make that effect damage to you 0. If Summoned this way, banish it when it leaves the field. If this card is Normal or Special Summoned: Each player takes 500 damage.
Performage Hat Tricker
ATK:
1100
DEF:
1100
If 2 or more monsters are on the field, you can Special Summon this card (from your hand). During either player's turn, when a card or effect is activated that would inflict damage to you: You can place 1 Performage Counter on this card (max. 3), then make that effect damage to you 0. When the 3rd Performage Counter is placed on this card, it's ATK and DEF become 3300.
Aqua Madoor
ATK:
1200
DEF:
2000
A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him.
Genin
ATK:
600
DEF:
900
A creature that defeats its enemies using sleight-of-hand.
Lucky Trinket
ATK:
600
DEF:
800
This creature may look slim and weak, but it's protected by a mystical force.
Tao the Chanter
ATK:
1200
DEF:
900
Master of Yin and Yang, this wizard handles a delicate balance of spells and counter spells.
Magical Stone Excavation
Discard 2 cards, then target 1 Spell in your GY; add it to your hand.
One-Shot Wand
Equip only to a Spellcaster-Type monster. It gains 800 ATK. If the equipped monster attacks or is attacked, after damage calculation: You can destroy this card, and if you do, draw 1 card.
Wonder Wand
Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.